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Showing posts in "Tips and Tricks" category:

Animating Creation Tutorial: The second half (finally)
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Animating Creation Tutorial: The second half (finally)

Posted 2 May 2012 8:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

So I finally forced out enough time to record the second half of my Autodesk University Session called Animating Creation. In this video I'll take you through growing the Golden Gate Bridge Organically.

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Animating Creation
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Animating Creation

Posted 1 January 2012 7:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

Here is the first in a two part series of video tutorials looking at how you can use 3ds Max to create animations the build up scenes and objects.

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3ds Max containers Techniques Part 2
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3ds Max containers Techniques Part 2

Posted 28 November 2010 7:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

In part 2 of the containers series Chris Murray looks at using containers for local referencing and mass scene editing.

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3ds Max containers Techniques
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3ds Max containers Techniques

Posted 18 November 2010 7:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

Containers first appeared in 3ds Max a couple releases ago and are being steadily added to. As with all new paradigms though, not everyone has time to do much investigation. Here is the first of a series of videos showing different ways containers can be used.

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Quickie 3ds Max video Tips
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Quickie 3ds Max video Tips

Posted 6 November 2010 8:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

Here are Four quick tips videos created by Chris Murray. Think of these as reminders of functionality many people did not know was there.

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Tip: Rigging the Luxo Jr. lamp
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Tip: Rigging the Luxo Jr. lamp

Posted 22 September 2010 8:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

My latest video blog post is a tutorial covering one way to rig the famous luxo Jr teapot from Pixar.

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Tip:Rendering really large images for print with 3ds Max and Backburner
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Tip:Rendering really large images for print with 3ds Max and Backburner

Posted 13 September 2010 8:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

In the last week at least 4 people have come to me asking how to render really large images without running out of memory. Here is a video of just one option that uses Backburner with 3ds Max on a single machine.

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What interested me recently
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What interested me recently

Posted 26 August 2010 8:00 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Mudbox , Autodesk Softimage ,

Industry:

I thought since it had been so long since I had posted to my Blog I give you a consolidation of the stuff that caught my attention this week. Most of this I posted about on Twitter.

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Tips and Tricks Video Series - 3ds Max cube to sphere
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Tips and Tricks Video Series - 3ds Max cube to sphere

Posted 17 November 2009 2:22 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

This is a quick tip for people just learning to polygonal model. Many people start modeling from a sphere and this tip shows you how to make sure you start with all quads when doing so.

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Tips and Tricks video Series - 3ds Max Transform Toolbox
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Tips and Tricks video Series - 3ds Max Transform Toolbox

Posted 26 October 2009 4:51 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max ,

Industry:

I thought I'd start up a series of tips and tricks videos covering many of our products. First on the list is a tip video for 3ds Max.

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