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3D Roadie

Giving directors what they want with previz
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Giving directors what they want with previz

Posted 29 January 2009 2:10 am by Shawn Hendriks on 3D Roadie

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Yesterday I spent a full day at The Third Floor Inc. with a camera crew interviewing the team about their work. This company is a fast rising star in LA that is doing fully animated 3d previsualisations for numerous major film and game projects. The whole day was a great reminder of how rewarding a previz job can be.

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hallucination for the cost conscious
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hallucination for the cost conscious

Posted 20 January 2009 4:42 am by Shawn Hendriks on 3D Roadie

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This post has nothing directly to do with 3D or the AREA but I ran across this article that I thought was interesting enough to pass along. It shows some simple experiments that anyone can do to trick your brain into various hallucinations without the usual use of drugs. Consider this post my gift to cost cutting.

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So how did 3December go?
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So how did 3December go?

Posted 16 January 2009 11:04 pm by Shawn Hendriks on 3D Roadie

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For those of you that didn't make it out to a live event I thought I'd give you an update on what turned out to be a great time. I've been getting lots of great comments and just wanted to share some info.

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3December is fast approaching
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3December is fast approaching

Posted 21 November 2008 11:18 pm by Shawn Hendriks on 3D Roadie

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Yep its that time of year again and I just wanted to remind everyone to check out everything that's going on. There are large events around the world and many smaller events held by independent User groups so hopefully one is near you. Come Network, learn and most of all, have fun.

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Autodesk Signs Agreement to Acquire Softimage
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Autodesk Signs Agreement to Acquire Softimage

Posted 24 October 2008 4:06 am by Shawn Hendriks on 3D Roadie

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This just in. Not much that I can say directly but go and check out the news here...

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Greeblelicious
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Greeblelicious

Posted 23 October 2008 12:33 am by Shawn Hendriks on 3D Roadie

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I don't know how many people have heard of the Greeble plugin for 3ds max but it is an old favorite free plugin that everyone should have in their tool chest. There are also now greeble scripts for Maya so none of our 3d artists need go without it. A friend of mine Richard Rosenman has actually created a small community called greeblelicious based on celebrating all things greeble. There is even a contest happening there as we speak.

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Stereo viewing has definitly hit the mainstream
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Stereo viewing has definitly hit the mainstream

Posted 17 October 2008 10:59 pm by Shawn Hendriks on 3D Roadie

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At Autodesk we have been talking a lot about stereo technology and working to build it into many of our products. Well just to prove that stereo is quickly popping up everywhere you will soon be able to hold stereo web video meetings.

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FBX Compatibility Charts
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FBX Compatibility Charts

Posted 15 October 2008 9:05 pm by Shawn Hendriks on 3D Roadie

Software: Autodesk 3ds Max , Autodesk Maya ,

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For everyone trying to use FBX to move data around we now have compatibility charts for both 3ds Max and Maya that show which features of the products are compatible with fbx and in turn with each other through FBX. Its all nicely colour coded and will be regularly updated.

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A look at the past and future of video games
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A look at the past and future of video games

Posted 14 October 2008 9:38 pm by Shawn Hendriks on 3D Roadie

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Industry: Games ,

Anyone looking for a walk down video game memory lane should check out this TED video. There are also some interesting thoughts on the future of gaming which from this videos point of view are things like creating true emotional responses. What? duck hunt and pong didn't create enough emotional reaction? Blaspheme.

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Postdreamer.com,  a new site for the comercial post industry
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Postdreamer.com, a new site for the comercial post industry

Posted 24 September 2008 9:20 pm by Shawn Hendriks on 3D Roadie

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A few months back a new site started up called postdreamer.com that aims to help people working in the post industry. Its still in Beta and is working to build up a critical mass of content but there are a number of good ideas here which could make it successful in its niche.

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