Tips and Tricks Video Series - 3ds Max cube to sphere
Posted: Nov 17, 2009
Category: Autodesk 3ds Max, Modeling, Tips and Tricks
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This is a quick tip From Chris Murray for people just learning to polygonal model. Many people start modeling from a sphere and this tip shows you how to make sure you start with all quads when doing so. Enjoy.
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Posted by Shawn Hendriks on Nov 18, 2009 at 09:03 PM
Mario, relax. sometimes we show stuff on AREA that cool and complex but sometimes we put up more fundamental stuff that we see new users make mistakes on all the time. After all not everyone has been using the software for years. Don't worry cool stuff will come as well and in fact can be found all over the place on AREA.
Posted by Mario Sanchez on Nov 18, 2009 at 07:13 PM
come on........you guys can do better.....do something that show us you guy know how to use the program.
Posted by square01 on Nov 17, 2009 at 09:36 AM
Thanks, even if i´ve never used sphere for modeling, using the spherefy mod. and a box makes a nice sub-d sphere! Thanks