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Steven Roselle

My Oh Maya! | Steven Roselle

Steven began his career 1996 as a 3D generalist, using Power Animator and Maya on a wide variety of projects ranging from broadcast graphics, to medical visualization, to video games. In his current role at Autodesk as a games focused Solutions Specialist, Steven has had the opportunity to work with a long list of game developers using Autodesk products for game content creation. Above and beyond simply demonstrating the power of Maya, Motion Builder and Mudbox, his job involves workflow development, pipeline integration and tools customization, as well as working as a liaison between game developers and the Autodesk product development teams.

Mental Ray - Multi-Pixel Filtering Comparison

Symmetrical Modeling Tips&Tricks for Maya (plus MIGS recap)

In this demonstration we'll cover a variety of tools and options in Maya for working with a symmetrical mesh.

Posted: Nov 20, 2009
Category: Autodesk Maya, Bonus Tools,…
Comments: 0
Views: 130
Mental Ray - Multi-Pixel Filtering Comparison

Unwrap UVs Tool - An interactive tool for automatically unwrapping UVs (plus MIGS)

See a future BonusTool called "Auto Unwrap UVs" in action. It will not only make it easier to texture map objects like roads and pipes, but will also help with unfolding more complex forms like faces and bodies.

Posted: Nov 09, 2009
Category: Autodesk Maya, Bonus Tools,…
Comments: 29
Views: 2737
Mental Ray - Multi-Pixel Filtering Comparison

Maya <-> Mudbox workflow demo (part3: Texture Painting) ......and Happy Belated Halloween!!

In this demo series I'll discuss a complete round-trip modeling and texturing workflow between Maya and Mudbox. Part 3 will cover Mudbox texture painting tools and techniques.

Posted: Nov 02, 2009
Category: Autodesk Maya, Autodesk…
Comments: 2
Views: 654
Mental Ray - Multi-Pixel Filtering Comparison

PSD in Maya - Using Photoshop layers in Maya as a reference for building 3D objects.

Check out a demo movie about how Photoshop layer groups can be used in Maya as references for constructing 3D objects. I'll also cover a trick for matching 2D measurements from an image with Maya's units.

Posted: Oct 23, 2009
Category: Autodesk Maya, Modeling, Tips…
Comments: 2
Views: 1487
Mental Ray - Multi-Pixel Filtering Comparison

Direct Connect - Visualizing CAD data in Maya

For this weeks topic I'll cover how you can use Direct Connect in Maya to open DWG files that were created in Autocad so that you can build and visualize 3D objects based on the original architectural drawings.

Posted: Oct 12, 2009
Category: Autodesk Maya, Modeling, Tips…
Comments: 11
Views: 1383
Mental Ray - Multi-Pixel Filtering Comparison

Maya <-> MotionBuilder workflow demo (part2)

In this demo series I'll discuss a round-trip workflow between Maya and MotionBuilder. Part 2 will show how to use the Story tool in Motion Builder to edit camera shots for an animated sequence. Then we'll cover how to…

Posted: Oct 01, 2009
Category: Animation, Autodesk Maya,…
Comments: 2
Views: 926