Showing posts in "Assets" category:
The Maya 2013 Service Advantage Pack has been announced. It includes several cool new features including support for DirectX11, the File Path Editor and the new Scene Assembly workflow. In this post you can watch the Scene Assembly demo that was shown at Siggraph.
Get an overview of the updates that were made to the Assets toolset in Maya 2011.
Get an overview of the updates that were made to the Assets toolset in Maya 2011.
In the second part of this demo series I'll discuss how you can link Assets together via published nodes. I'll also talk about how Assets can be used with file referencing.
In this demo series I'll discuss the ins and outs of Maya Assets. Part 1 will cover the basics. Learn what an Asset is, how to create an Asset and why they are useful.