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Showing posts in "Autodesk MotionBuilder" category:

Dallas IGDA and Austin AAUGA
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Dallas IGDA and Austin AAUGA

Posted 23 April 2014 9:23 pm by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video ,

Want to get a close up look at the new 2015 releases? Join me and 3ds Max Specialist Gary Davis for two upcoming events in Texas!

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3December and stuff...
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3December and stuff...

Posted 6 December 2013 5:45 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video ,

While the 3rd of December has technically come and gone it's not too late to catch up on some of the 3December action.

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Autodesk at Captivate Conference
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Autodesk at Captivate Conference

Posted 4 October 2013 7:48 pm by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX ,

Come join us at the Austin - Captivate Conference next week (Oct 7-8) where we will be presenting a main stage session as well as demoing Maya, 3Ds Max, and other products in the exhibitor hall.

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Maya 2013 and Beyond: Animation Workflows for Games
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Maya 2013 and Beyond: Animation Workflows for Games

Posted 14 May 2012 7:00 pm by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder ,

Industry: Games ,

Check out my new Maya 2013 webcast later this week. I'll be covering a bunch of new features in the context of creating animation for game characters.

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Maya Entertainment Creation Suite Workflow Demo
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Maya Entertainment Creation Suite Workflow Demo

Posted 5 July 2011 7:00 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox ,

Industry:

In this high level overview of the Maya Entertainment Creation Suite we'll cover a complete 3D production workflow from modeling, UV creation and texturing, to animation and effects, to rendering and compositing.

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2012 Launch Event in Austin, Texas (TONIGHT)
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2012 Launch Event in Austin, Texas (TONIGHT)

Posted 16 June 2011 7:00 pm by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox ,

Industry:

Come and see the Autodesk "Make Your Ideas a Reality" live event in Austin, Texas (TONIGHT)

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Maya 2012 Highlight - One Click Interop with Motion Builder
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Maya 2012 Highlight - One Click Interop with Motion Builder

Posted 30 March 2011 7:00 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk MotionBuilder ,

Industry:

Get a closer look at the new "One Click" work-flow between Maya and Motion Builder

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Autodesk at GDC Online
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Autodesk at GDC Online

Posted 6 October 2010 7:00 pm by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Softimage ,

Industry:

Come see Maya, Max, Softimage and more, live at GDC Online this week in Austin, and check out a variety of web based presentations at the Autodesk Digital Entertainment Conference next week.

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What the heck is HIK anyway?
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  • 14 comments

What the heck is HIK anyway?

Posted 1 September 2010 7:00 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk MotionBuilder ,

Industry:

Get an overview of the various implementations of HumanIK (aka HIK) - also check out an upcoming Gamasutra webinar (sponsored by Autodesk and EA) which will highlight HIK.

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Rigging Dojo - The Art and Science of Character Rigging
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Rigging Dojo - The Art and Science of Character Rigging

Posted 12 May 2010 12:00 am by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk MotionBuilder ,

Industry:

Check out this new movie from co-founder Brad Clark that explains what Rigging Dojo is all about.

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