Showing posts in "Autodesk Mudbox" category:
In this high level overview of the Maya Entertainment Creation Suite we'll cover a complete 3D production workflow from modeling, UV creation and texturing, to animation and effects, to rendering and compositing.
Come and see the Autodesk "Make Your Ideas a Reality" live event in Austin, Texas (TONIGHT)
In this demo series I'll discuss a complete round-trip modeling and texturing workflow between Maya and Mudbox. Part 4 will cover generating texture maps that will then be resampled in Maya for a lores mesh.
Come check out a cool presentation that will cover a complete vehicle design process from 2D concept art to polished 3D models using Sketchbook, Maya and Mudbox.
In this demo series I'll discuss a complete round-trip modeling and texturing workflow between Maya and Mudbox. Part 3 will cover Mudbox texture painting tools and techniques.
In this demo series I'll discuss a complete round-trip modeling and texturing workflow between Maya and Mudbox. Part 2 will cover using Mudbox tools to add detail to a base mesh that was originally created in Maya. We'll also cover using Maya to create secondary objects to compliment the final mesh.
In this demo series I'll discuss a complete round-trip modeling and texturing workflow between Maya and Mudbox. Part 1 will cover creating a base model in Maya before sending it to Mudbox for sculpting.