Autodesk 3ds Max
Showing posts in "GDC" category:
At GDC 2012 I demonstrated the latest incarnation of Project Skyline along with an internally developed game called Hyperspace Madness. You can see a recording of one my live demos here.
GDC 2012 is right around the corner. For this blog post I've put together a short overview movie of some of our current Gameware tools. But also be sure to check out some of the live demonstration that will be streamed on the Area during the week of GDC.
If you're interested in seeing some of the new Maya 2012 games focused features, you can now view the recorded demo from GDC.