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My Oh Maya!

Showing posts in "Python" category:

Maya Python for Games and Film
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Maya Python for Games and Film

Posted 15 November 2012 2:05 pm by STLR on My Oh Maya!

Have you been wanting to get up to speed on Python in Maya but keep putting it off?

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Maya 2013 Highlight - Attribute Editor Customization Part 2 (Tutorial Files)
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Maya 2013 Highlight - Attribute Editor Customization Part 2 (Tutorial Files)

Posted 12 June 2012 4:16 pm by STLR on My Oh Maya!

This is a continuation of last week's Attribute Editor Customization post. If you're interested in experimenting with the scripts and scene files that were shown in last weeks demonstration movies you can get them here.

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Maya 2013 Highlight - Attribute Editor Customization (plus new related BonusTools)
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Maya 2013 Highlight - Attribute Editor Customization (plus new related BonusTools)

Posted 7 June 2012 1:50 pm by STLR on My Oh Maya!

There are some new features available in Maya 2013 that may change how you use the Attribute Editor. With Custom Attribute Editor Attribute Views, you can use template files to customize the Attribute Editor for specific tasks, projects or artist type.

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Making Art with Python
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Making Art with Python

Posted 10 February 2012 6:00 pm by STLR on My Oh Maya!

Looking for an artist-friendly way to learn more about Python in Maya? Check out this Master Class by David Lightbown.

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Power Python for Maya Development
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Power Python for Maya Development

Posted 11 April 2011 7:00 pm by STLR on My Oh Maya!

Want to learn more about the power of Python/PyMEL in Maya? Check out this presentation by Jason Parks from Sony Online.

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