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Have you been wanting to get up to speed on Python in Maya but keep putting it off?
This is a continuation of last week's Attribute Editor Customization post. If you're interested in experimenting with the scripts and scene files that were shown in last weeks demonstration movies you can get them here.
There are some new features available in Maya 2013 that may change how you use the Attribute Editor. With Custom Attribute Editor Attribute Views, you can use template files to customize the Attribute Editor for specific tasks, projects or artist type.
Looking for an artist-friendly way to learn more about Python in Maya? Check out this Master Class by David Lightbown.