Autodesk 3ds Max
Showing posts in "Rendering" category:
Maya Bonus Tools resource page: Here you will find a collection of tutorials and demos specifically related to Bonus Tools. Once installed the Bonus Tools help menu will link back to this page. Bookmark it and check back later for additional updates.
Be sure to check out my upcoming webinar where I'll be covering tips and tricks related to Maya Bonus Tools and LayoutTools. I'll also be showing some new tools that are in the works for the next release.
In this short demonstration you'll get an overview of Substance procedural textures in Maya 2012. I'll also show a practical example of how to create a tiled wood floor using one of the additional free textures from the Substance Bonus Tools pack.
The Node Editor is a new feature that was included in the Maya 2012 SAP (Service Advantage Pack.) It allows you to quickly and easily make and break connections between nodes using an intuitive, modern interface. Check out this demo movie for an overview...
The Turtle renderer is now part of the Maya Entertainment Creation Suite! In this series of demos you'll see why Turtle is widely used throughout the games industry for quickly creating high quality lighting effects.
In this high level overview of the Maya Entertainment Creation Suite we'll cover a complete 3D production workflow from modeling, UV creation and texturing, to animation and effects, to rendering and compositing.
Get an overview of two cool lighting and rendering tools called Turtle and Beast, both of which became part of the Autodesk family of tools with the recent acquisition of Illuminate Labs.