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Showing posts in "Tips and Tricks" category:

Maya Bonus Tools Resource Page (Update -  3DsImport plugin available)
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Maya Bonus Tools Resource Page (Update - 3DsImport plugin available)

Posted 6 days ago by STLR on My Oh Maya!

Maya Bonus Tools resource page: Here you will find a collection of tutorials and demos specifically related to Bonus Tools. Once installed the Bonus Tools help menu will link back to this page. Bookmark it and check back later for additional updates.

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Maya BonusTools 2014 is/are ready!  Is/are you?
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Maya BonusTools 2014 is/are ready! Is/are you?

Posted 23 April 2013 9:10 am by STLR on My Oh Maya!

At long last Maya BonusTools 2014 is/are out the door. Check out some of the new tools from the latest release.

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Maya 2014 Highlight - Node Editor Updates
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Maya 2014 Highlight - Node Editor Updates

Posted 4 April 2013 2:06 pm by STLR on My Oh Maya!

The Node Editor which was introduced in Maya 2013 has had some nice updates in Maya 2014. The Node Editor allows you to quickly and easily make and break connections between nodes using an intuitive, modern interface.

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Maya BonusTools 2013 - Pose BlendShape Editor
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Maya BonusTools 2013 - Pose BlendShape Editor

Posted 22 January 2013 11:57 am by STLR on My Oh Maya!

The Pose BlendShape Editor in Maya BonusTools 2013 can be used to easily create and manage corrective blendshapes for existing skinned meshes.

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Maya BonusTools 2013 - Animation Editing Tools
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Maya BonusTools 2013 - Animation Editing Tools

Posted 3 January 2013 3:44 pm by STLR on My Oh Maya!

Check out some demos of a few useful BonusTools for editing existing animation

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Maya Python for Games and Film
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Maya Python for Games and Film

Posted 15 November 2012 2:05 pm by STLR on My Oh Maya!

Have you been wanting to get up to speed on Python in Maya but keep putting it off?

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Maya 2013 Extension: DX11 in Viewport 2.0    **Available for Download **
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Maya 2013 Extension: DX11 in Viewport 2.0 **Available for Download **

Posted 25 September 2012 9:40 pm by STLR on My Oh Maya!

With the release of Maya 2013 Extension you will now be able to boot Maya into a DX11 display mode. This will allow you to run DX11 (with HLSL shaders) directly in Viewport 2.0. Check out this short demo showing the various types of shader effects that can be created with the new HLSL-based UberShader.

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Maya BonusTools 2013 - UV Tools
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Maya BonusTools 2013 - UV Tools

Posted 6 September 2012 12:20 pm by STLR on My Oh Maya!

In this series of demonstrations you will see a variety of UV related BonusTools for Maya 2013 that can be used to speed up your UV creation and editing workflow

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Maya 2013 Extension: Scene Assembly Workflow
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Maya 2013 Extension: Scene Assembly Workflow

Posted 14 August 2012 1:11 pm by STLR on My Oh Maya!

The Maya 2013 Service Advantage Pack has been announced. It includes several cool new features including support for DirectX11, the File Path Editor and the new Scene Assembly workflow. In this post you can watch the Scene Assembly demo that was shown at Siggraph.

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Maya 2013 Highlight - ATOM (Animation Transfer Object Model)
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Maya 2013 Highlight - ATOM (Animation Transfer Object Model)

Posted 26 June 2012 1:50 pm by STLR on My Oh Maya!

ATOM, which stands for Animation Transfer Object Model, is a new xml based import/export mechanism for transferring animations and attributes between Maya scenes. It provides a very flexible way of externalizing and transferring base animation, anim layers, driven keys, constraints, static values and more.

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