My Oh Maya!

Maya 2015 - XGen Instancing Overview
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Maya 2015 - XGen Instancing Overview

Posted 4 September 2014 7:38 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Design Visualization ,

Watch a step by step workflow for populating a terrain with 1000s of trees. Learn how to apply both procedural and artistic controls, as well as how to convert the resulting XGen objects back into standard meshes and transforms for use in other applications as well as game engines.

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Maya 2015 - Geodesic Voxel Binding
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Maya 2015 - Geodesic Voxel Binding

Posted 16 June 2014 5:30 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Maya LT ,

Industry: Games ,

One of the more impressive new features in Maya 2015 is the new Geodesic Voxel Binding method. Check out this post to find out why.

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Maya LayoutTools Resource Page - Announcing Maya LayoutTools 2015!!
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Maya LayoutTools Resource Page - Announcing Maya LayoutTools 2015!!

Posted 2 June 2014 9:39 am by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Design Visualization ,

The Maya Layout Tools resource page is a centralized location for all things related to LayoutTools. LayoutTools is a toolset that is widely used for basic layout and assembly of objects within a scene (e.g. assembling game levels, laying out sets, building out architectural spaces, populating environments with objects, etc...)

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Dallas IGDA and Austin AAUGA
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Dallas IGDA and Austin AAUGA

Posted 23 April 2014 9:23 pm by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Entertainment Creation Suite ,

Industry: Games , Professional Video ,

Want to get a close up look at the new 2015 releases? Join me and 3ds Max Specialist Gary Davis for two upcoming events in Texas!

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Maya 2015 UV Editing Overview (Part1)
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Maya 2015 UV Editing Overview (Part1)

Posted 11 April 2014 5:07 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Professional Video ,

The UV editing improvements in Maya 2015 are the most substantial that we seen in many years. In part 1 of my Maya 2015 UV editing overview I'll cover the new Unfold 3D algorithm along with the companion BonusTools called AutoUnwrapUVs. I'll also show how the related Checker and Distortion Shading options can be used to evaluate the results.

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Maya 2015 Modeling Overview (Part1)
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Maya 2015 Modeling Overview (Part1)

Posted 25 March 2014 11:13 am by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games ,

There were a ton of modeling updates in 2015. Watch this video to see all of the goodness.

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Maya BonusTools - Display Tools
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Maya BonusTools - Display Tools

Posted 7 February 2014 5:26 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Professional Video ,

Check out some demos of a few handy Display related BonusTools

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Maya tips and tricks for the new year.
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Maya tips and tricks for the new year.

Posted 2 January 2014 9:55 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Professional Video ,

The making of the Roselle family holiday card 2014 - with Maya of course!

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Wishing everyone happy holidays and a sweet new year!!
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Wishing everyone happy holidays and a sweet new year!!

Posted 23 December 2013 8:05 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Professional Video ,

Wishing everyone happy holidays and a sweet new year!!

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3December and stuff...
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3December and stuff...

Posted 6 December 2013 5:45 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Professional Video ,

While the 3rd of December has technically come and gone it's not too late to catch up on some of the 3December action.

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