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My Oh Maya!

Maya BonusTools 2013 - Pose BlendShape Editor
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Maya BonusTools 2013 - Pose BlendShape Editor

Posted 22 January 2013 11:57 am by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

The Pose BlendShape Editor in Maya BonusTools 2013 can be used to easily create and manage corrective blendshapes for existing skinned meshes.

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Maya BonusTools 2013 - Animation Editing Tools
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Maya BonusTools 2013 - Animation Editing Tools

Posted 3 January 2013 3:44 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Check out some demos of a few useful BonusTools for editing existing animation

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Wishing yall a grand ole holiday season!
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  • 1 comment

Wishing yall a grand ole holiday season!

Posted 21 December 2012 1:25 pm by STLR on My Oh Maya!

Software:

Industry:

Have a happy Chanukah, a merry Christmas, a wonderful winter solstice and a great new year!

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Maya Python for Games and Film
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  • 8 comments

Maya Python for Games and Film

Posted 15 November 2012 2:05 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Have you been wanting to get up to speed on Python in Maya but keep putting it off?

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Maya BonusTools 2013 - Make Joints Dynamic
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  • 7 comments

Maya BonusTools 2013 - Make Joints Dynamic

Posted 8 November 2012 1:49 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Did you know that you can use a handy BonusTool called Make Joints Dynamic to create secondary animation by attaching dynamic objects to existing joint chains.

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Maya BonusTools 2013 - DrawSplit/DrawReduce (Plus BT intallers for Maya 2013 Extension available)
  • 8743 views
  • 20 comments

Maya BonusTools 2013 - DrawSplit/DrawReduce (Plus BT intallers for Maya 2013 Extension available)

Posted 15 October 2012 8:58 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Oldies but goodies - check out this quick demo of the Draw Split and Draw Reduce tools from BonusTools

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Maya 2013 Extension: DX11 in Viewport 2.0    **Available for Download **
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  • 34 comments

Maya 2013 Extension: DX11 in Viewport 2.0 **Available for Download **

Posted 25 September 2012 9:40 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

With the release of Maya 2013 Extension you will now be able to boot Maya into a DX11 display mode. This will allow you to run DX11 (with HLSL shaders) directly in Viewport 2.0. Check out this short demo showing the various types of shader effects that can be created with the new HLSL-based UberShader.

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Maya BonusTools 2013 - UV Tools
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Maya BonusTools 2013 - UV Tools

Posted 6 September 2012 12:20 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

In this series of demonstrations you will see a variety of UV related BonusTools for Maya 2013 that can be used to speed up your UV creation and editing workflow

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Maya 2013 Extension: Scene Assembly Workflow
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  • 8 comments

Maya 2013 Extension: Scene Assembly Workflow

Posted 14 August 2012 1:11 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry:

The Maya 2013 Service Advantage Pack has been announced. It includes several cool new features including support for DirectX11, the File Path Editor and the new Scene Assembly workflow. In this post you can watch the Scene Assembly demo that was shown at Siggraph.

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Maya 2013 Service Pack 1
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  • 2 comments

Maya 2013 Service Pack 1

Posted 11 July 2012 12:56 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry:

Maya 2013 Service Pack 1 is out and it fixes a very important bug that was affecting a number of BonusTools including the new SlideComponents tool as well as the AutoUnwrapUVs tool.

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