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My Oh Maya!

Wishing yall a grand ole holiday season!
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Wishing yall a grand ole holiday season!

Posted 21 December 2012 1:25 pm by STLR on My Oh Maya!

Software:

Industry:

Have a happy Chanukah, a merry Christmas, a wonderful winter solstice and a great new year!

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Maya Python for Games and Film
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Maya Python for Games and Film

Posted 15 November 2012 2:05 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Have you been wanting to get up to speed on Python in Maya but keep putting it off?

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Maya BonusTools 2013 - Make Joints Dynamic
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Maya BonusTools 2013 - Make Joints Dynamic

Posted 8 November 2012 1:49 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Did you know that you can use a handy BonusTool called Make Joints Dynamic to create secondary animation by attaching dynamic objects to existing joint chains.

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Maya BonusTools 2013 - DrawSplit/DrawReduce (Plus BT intallers for Maya 2013 Extension available)
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Maya BonusTools 2013 - DrawSplit/DrawReduce (Plus BT intallers for Maya 2013 Extension available)

Posted 15 October 2012 8:58 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

Oldies but goodies - check out this quick demo of the Draw Split and Draw Reduce tools from BonusTools

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Maya 2013 Extension: DX11 in Viewport 2.0    **Available for Download **
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Maya 2013 Extension: DX11 in Viewport 2.0 **Available for Download **

Posted 25 September 2012 9:40 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

With the release of Maya 2013 Extension you will now be able to boot Maya into a DX11 display mode. This will allow you to run DX11 (with HLSL shaders) directly in Viewport 2.0. Check out this short demo showing the various types of shader effects that can be created with the new HLSL-based UberShader.

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Maya BonusTools 2013 - UV Tools
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Maya BonusTools 2013 - UV Tools

Posted 6 September 2012 12:20 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games ,

In this series of demonstrations you will see a variety of UV related BonusTools for Maya 2013 that can be used to speed up your UV creation and editing workflow

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Maya 2013 Extension: Scene Assembly Workflow
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Maya 2013 Extension: Scene Assembly Workflow

Posted 14 August 2012 1:11 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry:

The Maya 2013 Service Advantage Pack has been announced. It includes several cool new features including support for DirectX11, the File Path Editor and the new Scene Assembly workflow. In this post you can watch the Scene Assembly demo that was shown at Siggraph.

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Maya 2013 Service Pack 1
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Maya 2013 Service Pack 1

Posted 11 July 2012 12:56 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry:

Maya 2013 Service Pack 1 is out and it fixes a very important bug that was affecting a number of BonusTools including the new SlideComponents tool as well as the AutoUnwrapUVs tool.

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Maya 2013 Highlight - ATOM (Animation Transfer Object Model)
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Maya 2013 Highlight - ATOM (Animation Transfer Object Model)

Posted 26 June 2012 1:50 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX ,

ATOM, which stands for Animation Transfer Object Model, is a new xml based import/export mechanism for transferring animations and attributes between Maya scenes. It provides a very flexible way of externalizing and transferring base animation, anim layers, driven keys, constraints, static values and more.

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Maya 2013 Highlight - Attribute Editor Customization Part 2 (Tutorial Files)
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Maya 2013 Highlight - Attribute Editor Customization Part 2 (Tutorial Files)

Posted 12 June 2012 4:16 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry:

This is a continuation of last week's Attribute Editor Customization post. If you're interested in experimenting with the scripts and scene files that were shown in last weeks demonstration movies you can get them here.

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