In this short demonstration you'll get an overview of Substance procedural textures in Maya 2012. I'll also show a practical example of how to create a tiled wood floor using one of the additional free textures from the Substance Bonus Tools pack.
Have you ever noticed ridiculously long object names in some of your scenes and wanted an easy way to fix them? Check out this movie to learn some handy dandy tips and tricks for cleaning up those ugly names.
I'll be presenting at the Austin 3Dec event. Check out a live 3Dec event in a city near you or catch the virtual event on the Area.
The Node Editor is a new feature that was included in the Maya 2012 SAP (Service Advantage Pack.) It allows you to quickly and easily make and break connections between nodes using an intuitive, modern interface. Check out this demo movie for an overview...
The Maya Layout Tools resource page is a centralized location for all things related to LayoutTools. LayoutTools is a toolset that is widely used for basic layout and assembly of objects within a scene (e.g. assembling game levels, laying out sets, building out architectural spaces, populating environments with objects, etc...)
Have you ever needed to change a character's face after you've already gone to the trouble to create the phonemes/expressions for animation? Check out this demo for tips and tricks on how to do it.
Check out a quick demo of the new Extrude and Preserve UVs tool from BonusTools 2012
The Turtle renderer is now part of the Maya Entertainment Creation Suite! In this series of demos you'll see why Turtle is widely used throughout the games industry for quickly creating high quality lighting effects.
Watch a quick "how to" tutorial for the new Scene Annotation Tool. Create Scene Annotation can be used for saving comments and notes with any Maya scene file. It is part of BonusTools 2012.
Project Skyline is an authoring to run-time animation system. To find out more, check out the updated demo of Project Skyline that was presented recently at Siggraph 2011.