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My Oh Maya!

Maya 2011 Highlight - Assets updates and improvements (Part 1)
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Maya 2011 Highlight - Assets updates and improvements (Part 1)

Posted 3 December 2010 6:00 pm by STLR on My Oh Maya!

Get an overview of the updates that were made to the Assets toolset in Maya 2011.

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Autodesk at GDC Online
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Autodesk at GDC Online

Posted 6 October 2010 7:00 pm by STLR on My Oh Maya!

Come see Maya, Max, Softimage and more, live at GDC Online this week in Austin, and check out a variety of web based presentations at the Autodesk Digital Entertainment Conference next week.

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LayoutTools2011 for Maya2011 (update)
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LayoutTools2011 for Maya2011 (update)

Posted 24 September 2010 7:00 pm by STLR on My Oh Maya!

The latest update of LayoutTools2011 for Maya2011 is now available. Check out a brief movie covering the changes and download the install package here.

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What the heck is HIK anyway?
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What the heck is HIK anyway?

Posted 1 September 2010 7:00 pm by STLR on My Oh Maya!

Get an overview of the various implementations of HumanIK (aka HIK) - also check out an upcoming Gamasutra webinar (sponsored by Autodesk and EA) which will highlight HIK.

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Maya: Polygon Reduce Tips and Tricks
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Maya: Polygon Reduce Tips and Tricks

Posted 20 August 2010 7:00 pm by STLR on My Oh Maya!

Learn some tips and tricks for maximizing the effectiveness of the Poly Reduce tool in Maya.

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Turtle and eRnsT and Beast, oh my! (plus Siggraph 2010 recap)
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Turtle and eRnsT and Beast, oh my! (plus Siggraph 2010 recap)

Posted 4 August 2010 7:00 pm by STLR on My Oh Maya!

Get an overview of two cool lighting and rendering tools called Turtle and Beast, both of which became part of the Autodesk family of tools with the recent acquisition of Illuminate Labs.

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Casual Games: Casual Connect Conference 2010
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Casual Games: Casual Connect Conference 2010

Posted 25 July 2010 7:00 pm by STLR on My Oh Maya!

Recap of Casual Connect 2010 in Seattle. Autodesk was there talking to people about how our 3D tools can be used to create content for casual games.

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Stereoscopy in Maya2011
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Stereoscopy in Maya2011

Posted 15 July 2010 7:00 pm by STLR on My Oh Maya!

An overview of stereoscopy in Maya including: the standard Maya Stereo camera settings, multiple display options, the creation of custom stereo rigs, as well as the new multi-camera rig in Maya 2011.

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New LayoutTools2011 for Maya2011
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New LayoutTools2011 for Maya2011

Posted 25 June 2010 7:00 pm by STLR on My Oh Maya!

Check out the new version of LayoutTools for Maya2011. LayoutTools provides new functionality for object placement, alignment, snapping and display. It also consolidates many of Maya's existing features into one streamlined, easy to use interface.

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E3 2010 Recap
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E3 2010 Recap

Posted 18 June 2010 7:00 pm by STLR on My Oh Maya!

Austin game developers using Maya make a splash at E3.

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