Autodesk 3ds Max
Here are a few more modeling related improvements in Maya 2011
Check out this new movie from co-founder Brad Clark that explains what Rigging Dojo is all about.
Have a look at the various modeling updates in Maya 2011 as well a few general improvements to things like the transform tools.
Check out a quick demo of the new Script Editor updates in Maya 2011 and hear what some industry experts have to say about the awesomeness of PyMEL.
Here's a short demo highlighting some of the animation improvements in Maya 2011. The main focus is on the Graph Editor and the various curve and key editing features that were added.
Check out the amazing performance of the new Viewport 2.0 in Maya 2011
Get a sneak peak at the new QT based UI for Maya 2011. Also see how you can use QT Designer to quickly and easily create custom UI that can then be integrated directly into the main Maya interface.
In this demo series I'll discuss a complete round-trip modeling and texturing workflow between Maya and Mudbox. Part 4 will cover generating texture maps that will then be resampled in Maya for a lores mesh.
See how you can use Softimage ICE to generate a particle cache file that can then be used directly in Maya.
Come check out a cool presentation that will cover a complete vehicle design process from 2D concept art to polished 3D models using Sketchbook, Maya and Mudbox.