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PSD in Maya - Using Photoshop layers in Maya as a reference for building 3D objects.

PSD in Maya - Using Photoshop layers in Maya as a reference for building 3D objects.

Check out a demo movie about how Photoshop layer groups can be used in Maya as references for constructing 3D objects. I'll also cover a trick for matching 2D measurements from an image with Maya's units.

Posted: Oct 23, 2009
Views: 10503
Published by: STLR
Users comments (8)
Posted by chic21 on Apr 14, 2011 at 02:12 PM
Fantastic tips and tricks! Thank you very much! www.chic21.us/Wholesale-louis-vuitton-handbags_c2290 Wholesale Louis Vuitton
Posted by more_ on Oct 05, 2010 at 09:33 PM
porfavor algun día los tutoriales en español. gracias^^
Posted by MAKw on Aug 23, 2010 at 04:15 AM
aaa that's GREAT ! 10x for the tip !
Posted by STLR on Feb 08, 2010 at 03:13 PM
Hi nickzucc - yes you can do what you are asking... put different textures/colors for different channels within the layer groups of a single PSD file and then hook them up accordingly. I don't think this will give you any memory/performance improvement necessarily but it will make it easier to assemble and track textures for a given object (diffuse, bump, normal, spec, alpha, etc...)
Posted by Sreilly on Feb 04, 2010 at 01:07 PM
fantastic tips and tricks. some really helpful stuff. thanks so much
Posted by nickzucc on Jan 20, 2010 at 04:26 PM
Yeah, that swatch thing was driving me crazy as well. Glad to know that the PSD works with Layer groups as well. Wonder if I can store color, spec, AO, diffuse, bump, and norm all in one map and have it work with the same texture. I'm guessing that the layer groups can have any type of solid color, hue and sat adjustments, layer adjustments in there and all will be well? Just wishing that there might be some kind of memory savings some how for rendering if using a single PSD file rather than a bunch of broken out files. (I'm sure that Maya is generating some type if individual image file some where correct? Also alpha would be an interesting thing to tackle as well. What if you would like to have multiple alphas that correlated to your layer groups? (I think that I am already asking way to much...my bad.) Thanks again for the cool vid! :)
Posted by xiaoyun34747 on Oct 29, 2009 at 01:58 PM
Awesome blog!
Thank you very much!
Posted by 3dtrialpractice on Oct 28, 2009 at 01:59 PM
very informative.. thanks for your vid!.. Didnt know that psd would work with layer groups like that! and also thanks for the swatch click tip.. freaking always dromve me crazy..
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