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My Oh Maya!

Maya 2015 UV Editing Overview (Part1)
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Maya 2015 UV Editing Overview (Part1)

Posted last week by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video ,

The UV editing improvements in Maya 2015 are the most substantial that we seen in many years. In part 1 of my Maya 2015 UV editing overview I'll cover the new Unfold 3D algorithm along with the companion BonusTools called AutoUnwrapUVs. I'll also show how the related Checker and Distortion Shading options can be used to evaluate the results.

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Maya 2015 Modeling Overview (Part1)
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Maya 2015 Modeling Overview (Part1)

Posted 25 March 2014 11:13 am by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX ,

There were a ton of modeling updates in 2015. Watch this video to see all of the goodness.

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Maya BonusTools - Display Tools
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Maya BonusTools - Display Tools

Posted 7 February 2014 5:26 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Professional Video ,

Check out some demos of a few handy Display related BonusTools

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Maya tips and tricks for the new year.
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Maya tips and tricks for the new year.

Posted 2 January 2014 9:55 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video ,

The making of the Roselle family holiday card 2014 - with Maya of course!

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Wishing everyone happy holidays and a sweet new year!!
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Wishing everyone happy holidays and a sweet new year!!

Posted 23 December 2013 8:05 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Professional Video ,

Wishing everyone happy holidays and a sweet new year!!

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3December and stuff...
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3December and stuff...

Posted 6 December 2013 5:45 pm by STLR on My Oh Maya!

Software: Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video ,

While the 3rd of December has technically come and gone it's not too late to catch up on some of the 3December action.

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Maya Transformation
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Maya Transformation

Posted 22 November 2013 5:19 pm by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Professional Video ,

To transform or not to transform? That is the question. But what is the answer? Who asked the question? What am I even talking about?

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CAVE is coming...
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CAVE is coming...

Posted 25 October 2013 7:07 pm by STLR on My Oh Maya!

Software: Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

CAVE is an exciting new conference hosted by Autodesk that brings together a spectrum of artists, designers, and storytellers to explore and celebrate the fundamental spirit that traverses these creative domains and disciplines. December 2nd will deliver a full day of keynote speeches, seminars and networking sessions from world renown artists & designers sharing their methods and sources of creativity.

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Maya Bonus Tools Resource Page (Update -  New location for legacy installers)
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Maya Bonus Tools Resource Page (Update - New location for legacy installers)

Posted 16 October 2013 10:30 am by STLR on My Oh Maya!

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Professional Video ,

Maya Bonus Tools resource page: Here you will find a collection of tutorials and demos specifically related to Bonus Tools. Once installed the Bonus Tools help menu will link back to this page. Bookmark it and check back later for additional updates.

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Autodesk at Captivate Conference
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Autodesk at Captivate Conference

Posted 4 October 2013 7:48 pm by STLR on My Oh Maya!

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX ,

Come join us at the Austin - Captivate Conference next week (Oct 7-8) where we will be presenting a main stage session as well as demoing Maya, 3Ds Max, and other products in the exhibitor hall.

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