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The Real Slim Shader

Posted by S+W, 9 February 2012 4:00 pm

Delving into.........

Congrats......your about to see, courtesy of the unsinkable other half of your hosts at stoned & wired productions,(Mr J Billington esq), a tumble into the potential that is GLSL fragment shaders.

We strongly suggest that you hold onto something secure whilst watching the video, and make sure you have no pending engagements.
 
You’ll be glad to know that no Artists or Operators were injured during the making of this video.

* please find below the associated Toonshader steps

userdata/fckdata/335458/ToonShader(2).tar

 

 

4 Comments

Brian Mulligan

Posted 14 February 2012 6:51 am

Great explanation of the Matchbox tool and how to make your own. I am no programmer, but this is very clear as to how to google some available shaders.

Would it be possible to post links to a few good sources and/or share the toon shader you created?

Ivar Beer

Posted 14 February 2012 9:30 am

you don't know how much i love the 'Stoned & Wired' Phrase... we need shirt for NAB of it !!!

./ivar

S+W

Posted 15 February 2012 3:13 am

Hi Ivar
Thanks..........we'll see what we can do.
We've got some ideas for some other stuff as well which will be fun, we'll run them past you all and see if anyone's interested.
Very nice to see you here.......hope you like what we're doing.....and as always anything you'd like to see, well, just ask.

Stuy & Joe

S+W

Posted 15 February 2012 3:17 am

Hiya Brian.....

We're glad yo liked it !!

We'll get the links posted up for the examples that were used in the video when we get back. Currently we're having a short "sojourn" in Montreal where the weather is still suitable chilly for us Rockhoppers..........look out for it next week.

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