Autodesk AREA Blogs

Blogs by Autodeskers

Meshing from the command line and rendering with AbcImport nodes
  • 329 views
  • 1 comment

Meshing from the command line and rendering with AbcImport nodes

Posted 3 days ago by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry: Film, TV and VFX ,

If you've already cached your data, there's no need to lock up an interactive cut of Maya to mesh your liquid sim. In this entry, I show how to mesh from the command line (breaking the Alembic export into chunks at the same time), and render in mentalray without having to import all Alembic data into your scene by using the abcImport plugin workflow.

Read More >>

 Subscribe to RSS feed

Replacing Maya's Render Layers
  • 830 views
  • 2 comments

Replacing Maya's Render Layers

Posted 6 days ago by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya ,

Industry: Film, TV and VFX , Design Visualization ,

What would you like to see happen with Maya's render layers?

Read More >>

 Subscribe to RSS feed

Welcome to Valhalla!
  • 708 views
  • 4 comments

Welcome to Valhalla!

Posted 6 days ago by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry: Film, TV and VFX ,

Blog introduction and resources.

Read More >>

 Subscribe to RSS feed

Using nVidia MDL in 3ds Max 2016
  • 1412 views
  • 1 comment

Using nVidia MDL in 3ds Max 2016

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

MDL stands for: Material Definition Language, this is an initiative by nVidia to standardize physically based material designs in a common format.

Read More >>

 Subscribe to RSS feed

How to change between Classic and Design
  • 793 views
  • 3 comments

How to change between Classic and Design

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

In your rush to get going with 3ds Max 2016 you just clicked on Classic but now you want Design (or the other way around).

Read More >>

 Subscribe to RSS feed

The first ever 3D Web Fest
  • 1541 views
  • 0 comments

The first ever 3D Web Fest

Posted 10 May 2015 3:43 am by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

The 3D Web Fest is like a Film Festival - with a focus on the best of the 3D Web.

Read More >>

 Subscribe to RSS feed

3D Web Fest
  • 693 views
  • 0 comments

3D Web Fest

Posted 8 May 2015 10:22 pm by Duncan Brinsmead on Duncan's Corner

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Education ,

The first ever 3D web fest event is happening Maya 13th in San Francisco.

Read More >>

 Subscribe to RSS feed

Maya Monday - Finding Tools in Maya 2016 and Modeling HUD
  • 1347 views
  • 2 comments

Maya Monday - Finding Tools in Maya 2016 and Modeling HUD

Posted 7 May 2015 9:11 pm by dobert on The Desk

Software: Autodesk Maya , Autodesk Maya LT ,

Industry: Games , Film, TV and VFX , Education ,

Just a couple of tips:-)

Read More >>

 Subscribe to RSS feed

3ds Max - Open Subdiv or Turbosmooth? Whats the difference?
  • 4247 views
  • 3 comments

3ds Max - Open Subdiv or Turbosmooth? Whats the difference?

Posted 5 May 2015 4:19 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Chris Murray explains the difference between the Open Subdiv modifier and the Turbosmooth modifer

Read More >>

 Subscribe to RSS feed

Download location of the 2016 Hires Populate data
  • 946 views
  • 0 comments

Download location of the 2016 Hires Populate data

Posted 5 May 2015 8:32 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Link to the hires Populate data for 3ds Max 2016

Read More >>

 Subscribe to RSS feed