This tool will connect the transform attributes (Translate,Rotate and Scale),maintaining the offsets distance between the objects.It can connect the transform a...
Convert All object To Edit Mesh for Optimization High Poly Scene With Low Memory System.
just passing by to share with everyone my latest ICE study based on Rigging Dojo mentor Jeff Brodsky "Variable FK" technique: https://vimeo.com...
Just a simple prop.
All textures (2048x2048)
Also hav SPEC and NRM but I didn't work on that so much... Sorry for that :p
Another miscellaneous texture created from various filter usage on the cloud function in PS.
Just messing around in photoshop creating a bunch of texture by applying various filters to the cloud function. Hope someone finds them usefull.
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