Autodesk Maya - Vray
Models, Textures, Materials, Render setup
MCP_Architectural MetaSL shader from Mental Mill modified to work on Softimage XSI
This is basically a updated gas fire shader. I had many issues with original gas fire and thought it could be updated and used more efficiently.
This shader is a grass shader. Im modyfing some atribute. Im masking for vertex paint, but you can change other mats. (noise, bitmap, etc.)
ice shader (mentalray)
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