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Camera Shake

Camera Shake

Creates a shaky camera or adds shake to an existing one. Independent control of movement frquency/amplitude for the camera and interest position and camera roll. Leaves the camera and interest free to animate, shake…

Posted: Jul 01, 2009
Published by: fabricio.chamon
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Filter by Cluster

Filter by Cluster

Filters a particle emission by a cluster of polys, edges, and points. you also can invert the filtering inside the compound.

Posted: Jun 30, 2009
Published by: Buckrussell59
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Fill Volume Evenly

Fill Volume Evenly

Fills an object with particles spaced at the specified XYZ offsets.

Posted: Jun 23, 2009
Published by: grahamef
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PB_Render_1.3

PB_Render_1.3

Author: Patrick Boucher More easily render the current frame or manually defined frames without changing scene settings while reporting render times. For updates, bug reports, requests,…

Posted: Jun 23, 2009
Published by: the area
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Guil_smart_group

Guil_smart_group

Author: Guillaume Laforge Creates a property to add objects to a group based on wildcards and filters. With the smart_group property you can for example set "Group Pattern" to "MyModel.*" and "Filter" to…

Posted: Jun 23, 2009
Published by: the area
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Obj Drag and Drop Importer - Python

Obj Drag and Drop Importer - Python

Author: Steven Caron Drag and Drop event for .obj files. Includes a custom preference that exposes the ObjImport() function's options in File>Preferences>Custom>ObjImportOptions. Works on multiple dropped files,…

Posted: Jun 23, 2009
Published by: the area
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0