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In this zip file you have .. : 1) CollapseMultipleToPoly Script: Select more than one object and use this script to attach them to one poly object. you dont need to use attach
button with edit_poly. 2)…
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Posted: Nov 19, 2009
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Published by: GogoMax
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Comments:
0
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This is a MEL script similar to the weight tool in 3DSMAX. A model can be skinned using this script without using the maya paint tool. This script provides tools to select
vertices and assign them weights. You can also…
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Posted: Oct 29, 2009
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Published by: Preeth
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Comments:
0
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Automatically setups an additional MaterialID framebuffer to the current pass and modifies all the applied materials to store a unique color in that framebuffer. If you don't
like the colors, re-run the script to…
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Posted: Oct 25, 2009
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Published by: nassosy
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Comments:
0
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This is a auto rig created for production, un parent the hand Effectors from the rest of the auto rig of XSI (that can be parent to the hip or the shoulder) and then create the
rig of the face base un nulls and…
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Posted: Oct 21, 2009
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Published by: pelos
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Comments:
0
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This is a modified version of the "Soft Effector Operator" by "(c) Andrew Nicholas 2006" I changed it so that it can be applied to complex Rigs with constraints Instead of
ignoring them, it moves constraints (if any)…
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Posted: Oct 19, 2009
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Published by: nassosy
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Comments:
0
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This script provides an easy way to setup characters shelves, by selecting the object and then clicking the icon of your choice. It also contains a pack of script I did. To add
them to your shelf just click on their…
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Posted: Oct 10, 2009
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Published by: Daniel Moreno
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Comments:
4
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