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XSIHeroMergeV1_1.vbs

XSIHeroMergeV1_1.vbs

Author: Paul Fawcett The default Merge operation in XSI does something which can be a bit annoying. It places the center (Pivot Point) of the newly created object at world 0,0,0. The "HeroMerge" script remembers the…

Posted: Jul 10, 2009
Published by: the area
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0
Connect Edge.zip

Connect Edge.zip

Author: Szabolcs Matefy Our former max users asked for a feature, where the selected vertices could connected. So here it is.

Posted: Jul 06, 2009
Published by: the area
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0
Mirror Weight Tool

Mirror Weight Tool

Author: Yusaku Hi,guys.I'm yusaku. I made simple Mirror Weight tool "yk_MirrorWeight". If you're interestead in this ,plaes try it. yk_MirrorWeight is MirrorWeight tool for XSI6.02 and higher. It no need…

Posted: Jul 06, 2009
Published by: the area
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0
ML Unify Normals

ML Unify Normals

Author: Matt Lind Finds all inverted polygons on selected polygon meshes, and inverts the normals to point outward (eg: redraws polygon using counter-clockwise ordering of vertices to comply with right hand…

Posted: Jul 06, 2009
Published by: the area
Comments:
1
js_quickAttr

js_quickAttr

Another script I made to help me out with rigging. Quickly add multiple attributes at once to an object(s). Script by Jacob Schieck.

Posted: Jun 29, 2009
Published by: the area
Comments:
0
Dome Lights

Dome Lights

set of spot lights useful for overall illumination

Posted: Jun 29, 2009
Published by: kiran3dsavy
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0