|
set of spot lights useful for overall illumination
|
|
Posted: Jun 29, 2009
|
|
Published by: kiran3dsavy
|
|
Comments:
0
|
|
|
This is a modified version of the reference window script geared to import 2D animatics rather than images. The only issue is that you’ll have to un-check then re-check the Use
Image Sequence box on the image plane…
|
|
Posted: Jun 17, 2009
|
|
Published by: the area
|
|
Comments:
1
|
|
|
A script I wrote which creates a window that allows you to load in reference images and it creates thumbnails which can be viewed larger by clicking on them. You can also save
and load different sets of images as well…
|
|
Posted: Jun 10, 2009
|
|
Published by: the area
|
|
Comments:
1
|
|
|
This script was made to match distances between the root controller and the feet controllers on a walk that translates down an axis. Only really useful if exporting to something
(game engine, other software) that reads…
|
|
Posted: Jun 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|
|
Save and transfer animation from rig to rig as long as controller names remain the same. Save out animations on specific controllers or an entire rig and apply them later. Also
allows you to save out controller presets.…
|
|
Posted: Jun 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|
|
Matches the first and last tangents so that a cycle can flow from the last frame to the first. Written by Jacob Schieck.
|
|
Posted: Jun 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|