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Script by Naughty Nathan This script allows you to detach the selected faces from any selected objects. Detached faces become a new, seperate object but retain their original
name, position, pivot, material, vtx…
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Posted: Jan 24, 2008
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Published by: the area
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Comments:
0
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Script by Naughty Nathan This tool converts any selected NURBS curves into polygon meshes via a small UI dialog. It also displays a dynamic preview of the resulting polygon mesh
so you can adjust the vertex…
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Posted: Jan 24, 2008
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Published by: the area
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Comments:
2
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Script by Naughty Nathan CookieCutter takes two polyMesh objects and traces a split path along the first (base object) based on the intersection of the second (cutter object).
This proc is extremely basic, I've only…
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Posted: Jan 24, 2008
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Published by: the area
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Comments:
1
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If you find yourself needing to constantly select the same group of objects in your scene you can use this script to make a shelf button to automatically select those objects
for you. Script by Greg Hendrix.
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Posted: Oct 15, 2007
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Published by: the area
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Comments:
0
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Finding the values of properties that you see in the UI.
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Posted: Jul 27, 2007
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Published by: the area
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Comments:
1
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