AREA forums upgrade
Read more about the planned upgrade of our forums
  • 1/3
  Filter by:
 
JJTools for 3ds Max 2008 by Jim Jagger

JJTools for 3ds Max 2008 by Jim Jagger

JJToolsV2008.zip contains the following MAXScripts for 3ds Max 2008. Add Physique v1.2 Adds a Physique modifier to the selected object. Allows Physique to be linked to the right click menu. Advanced…

Posted: Apr 21, 2008
Published by: the area
Comments:
9
graphSelectedFaces.mel

graphSelectedFaces.mel

Script by Naughty Nathan This script opens the hypershade window and displays whichever shaders are being used by the currently selected polygons/objects. Pretty straightforward really but pretty goddamn essential..

Posted: Mar 13, 2008
Published by: the area
Comments:
2
fileNodeRename.mel

fileNodeRename.mel

Script by Naughty Nathan This script renames the selected file nodes with either their file's filename or their parent shader's name. If no file nodes are selected it will rename ALL of them.

Posted: Mar 13, 2008
Published by: the area
Comments:
0
changeShelf.mel

changeShelf.mel

Script by Naughty Nathan This script allows you to cycle forwards and backwards through your shelves. The best way to facilitate this would be assigning it to two hotkeys ( [PgUp] and [PgDn] would be a good choice!).…

Posted: Mar 13, 2008
Published by: the area
Comments:
6
splitByVertex.mel

splitByVertex.mel

Script by Naughty Nathan This script splits faces between selected vertices (though not over existing edges) It saves you having to use edge/vtx snap while using the polySplit tool and also allows continuous unbroken…

Posted: Jan 24, 2008
Published by: the area
Comments:
1
snapVertexToNearest.mel

snapVertexToNearest.mel

Script by Naughty Nathan This script simply moves every selected vertex to it's nearest neighbouring vertex (within the given distance) ignoring other selected vertices. The proc checks every UNSELECTED vertex in the…

Posted: Jan 24, 2008
Published by: the area
Comments:
2