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Attach_to_face

Attach_to_face

This script Attach a Point Helper to Surface of an Editable Mesh it use Script Controller, for Position and Rotation, you can link an object to this Point for attachment, but be carefull : No Turbo or Mesh…

Posted: Mar 25, 2012
Published by: iradj
Comments:
1
he_texturesFilePath

he_texturesFilePath

Ever got a scene from someone with all the texture file nodes pointing to a location on his/her hard drive? With this little script you can easily change the path of all your textures in the scene with just one click. …

Posted: Feb 19, 2012
Published by: Hesham
Comments:
6
he_selectSimilar

he_selectSimilar

This script allows you to select similar poly objects. Load the script in your script editor and save it to shelf or assign a hotkey to it. To assign a hotkey to the script do the following: …

Posted: Feb 19, 2012
Published by: Hesham
Comments:
0
he_lightControl

he_lightControl

Control all lights and related render attributes with an intuitive UI. Please report any bugs. UPDATES: 1. Total number of Caustic Photons and Global Illumination Photons are displayed. 2. Middle…

Posted: Feb 19, 2012
Published by: Hesham
Comments:
0
FX Grow Selection By Edge Angle v1.1

FX Grow Selection By Edge Angle v1.1

Info: This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge. In other words. You've got selected polygon(s). Adjacent polygons will be added to…

Posted: Feb 12, 2012
Published by: Fixxxer
Comments:
0
FX Grow Selection By Edge Angle

FX Grow Selection By Edge Angle

Info This tool will grow polygon selection based on "Edge Angle", i.e. angle between normals of 2 polygons sharing particular edge. In other words. You've got selected polygon(s). Adjacent polygons will be added to…

Posted: Feb 08, 2012
Published by: Fixxxer
Comments:
0