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toggleOpacity

toggleOpacity

This Opacity Script changes the transparency value of the mesh material in toggle mode. So it works like sort of material based xray. It is kind a useful when used with reference images in scene, so you see every…

Posted: Aug 11, 2009
Published by: NiValiDea
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referenceStudia

referenceStudia

This script creates reference polyPlane in your maya scene basing on image file you selected or reference studio basing on images folder. So when you want to import some image as reference or build reference studio for…

Posted: Aug 11, 2009
Published by: NiValiDea
Comments:
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autoRefreshTextures

autoRefreshTextures

This script refreshes all texture nodes in your scene each time you switching between maya and texture editing program (e.g. Photoshop). Usage: just start the script from your shelf and it will refresh texture nodes…

Posted: Aug 11, 2009
Published by: NiValiDea
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0
Detacher v1.1

Detacher v1.1

Detaches, selects and resets pivot of the new object. Manual: 1. Select element 2. Execute script 3. Voilla - you have new selected object with centered pivot. Three times less work like in obvious…

Posted: Jul 18, 2009
Published by: M@Ti
Comments:
3
js_mirrorAttr

js_mirrorAttr

Allows you to quickly mirror attributes of one object to the other, with the option to mirror only specific attributes. Script by Jacob Schieck.

Posted: Jul 16, 2009
Published by: the area
Comments:
3
OBJ Sequencer

OBJ Sequencer

Author: Thiago OBJ sequencer works as importing a numbered sequence of OBJ files and essentialy keying render/view visibility. Other options include weld open edges, relax, put inside of a model or…

Posted: Jul 10, 2009
Published by: the area
Comments:
0