|
Author: Brent McPherson SplineAutoTangent.vbs Description: Script plugin command to change selected fcurve keys to use the pre-7.0 style auto tangent constraint. (without
automatic plateau) In XSI version 7 auto…
|
|
Posted: Jul 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|
|
Author: Zac-Donald A basic repeating sand texture with a bumpmap
|
|
Posted: Jul 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|
|
Author: Zac-Donald Dirt, great for a jungle, forest, or similar uses. Tileable, bump map.
|
|
Posted: Jul 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|
|
Author: Kim Aldis let the record show, I'm the first! This is a script I use a lot to line up objects quickly and accurately. Useage:- * Roughly align objects. * Select base
object, run script. When…
|
|
Posted: Jul 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|
|
Author: Joey Ponthieux JP_Separate Version 6.2 XSI 5.0 and newer JP_Separate provides XSI the same functionality as the Maya Separate command. It will break a mesh with multiple
disconnected mesh islands in the…
|
|
Posted: Jul 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|
|
Author: Paul Fawcett This is a little script that emulates (albeit with not all the functionality) maya's "wedge faces" and max's "hinge from edge" tools.
|
|
Posted: Jul 10, 2009
|
|
Published by: the area
|
|
Comments:
0
|
|