|
Soft Material
|
|
Posted: Dec 30, 2008
|
|
Published by: the_vita
|
|
Comments:
19
|
|
|
Simple material for cowl of car weel. Make with gradient ramp and displacement. just create a disk and apply this material.
|
|
Posted: Dec 24, 2008
|
|
Published by: the_vita
|
|
Comments:
7
|
|
|
simple matirial for rope. make with gradient ramp and displacement/
|
|
Posted: Dec 21, 2008
|
|
Published by: the_vita
|
|
Comments:
0
|
|
|
This is a snake skin shader that was made as a test for a project. It's built completely in the hypershader (no textures needed!). The preview is a screen capture of the shader
in the hypershader. It can be edited…
|
|
Posted: Dec 13, 2008
|
|
Published by: stuffedincgmaya4life
|
|
Comments:
4
|
|
|
This wood was created using only hypershade. Because of this, the shader doesn't need to have any texture files (one is included if needed). The shader can easily be edited for
personal taste. This shader is part of the…
|
|
Posted: Dec 10, 2008
|
|
Published by: stuffedincgmaya4life
|
|
Comments:
1
|
|
|
Simple material with displace and diffusereflection
|
|
Posted: Dec 08, 2008
|
|
Published by: the_vita
|
|
Comments:
4
|
|