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Velvet shader is based on the shader by Stephen H. Westin. The shader is an attempt to capture the phenomenological effects that occur with velvet materials. The shader captures the rim like fuzz that is usually…
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| Posted: May 01, 2009
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| Published by: DigiTecK3D
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Comments:
2
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Works with Mental Ray and Maya Software. This is like the past two shaders
- Shader 1
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| Posted: Jan 07, 2009
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| Published by: Travisphilips
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Comments:
5
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This shader is good for architectural renderings. Needs raytracing turned ON for it to work. Works best with Mental Ray. Has an attribute so you can quickly set how many blocks you need. The lighting for the preview is…
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| Posted: Jan 06, 2009
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| Published by: Travisphilips
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Comments:
8
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Soft Material
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| Posted: Dec 30, 2008
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| Published by: the_vita
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Comments:
23
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Simple material for cowl of car weel.
Make with gradient ramp and displacement.
just create a disk and apply this material.
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| Posted: Dec 24, 2008
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| Published by: the_vita
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Comments:
14
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simple matirial for rope.
make with gradient ramp and displacement/
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| Posted: Dec 21, 2008
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| Published by: the_vita
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Comments:
1
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