|
Hi!
Is there any way I can customize the Unwrap UVW settings? Or am I doing something wrong here?
When I hit the “Edit” button, the unwrap uvw dialog comes up.
Is it somehow possible to have the assigned texture selected by default instead of the checkerboard?
Is it possible to have the freeform gizmo active by default?
Is it possible to have the pixel snap active by default?
It’s driving me nuts to have to select that each and every time.
Here is my workflow:
1.) I assign a texture (usually a psd) in the material editor.
2.) I select specific faces (Edit Mesh)
3.) I select UVW Map from the Modifier list to select in what way the texture is mapped to the poly
4.) I select Unwrap UVW and hit the Edit button to select what part of the texture is used for the previously selected polys.
Anything I’m doing wrong?
|
|
|