|
Hi,
I have a question about MR Final Gather Reuse procedure.
I’ve tested some animation test with reference to help file of max design 2010
There are 3 movie clip.
clip1 : http://www.youtube.com/watch?v=YvZR6OYDYWE
clip2 : http://www.youtube.com/watch?v=diWrAm7XznQ
clip3 : http://www.youtube.com/watch?v=zWg9HneJ1BA
but these movie is not good to see the problem.
In the attached file, there are clip2 and clip3,
And the all clips are here
http://rapidshare.com/files/222290632/mentalraytest.rar
------------------------------------------------------------------------------------------------
My test process is below ;
common setting : 0~50 frame animation
enabled diagnostics : final gather
final gather preset : draft mode
--------------------------------------------
clip 1 setting : Project FG Points From Camera Position (Best for Stills)
Reuse mode : single file only + Off (map)
clip 1 step : hit the render
-----------------------------------------------
clip 2 setting : Project Points from Positions Along Camera Path ( seg : 9 )
Reuse mode : single file only
clip 2 step : 1) set Final Gather Map to Incrementally Add FG Points to Map Files
2) Generate Final Gather Map File Now (from 0~50, every 5 frames)
3) changed to Read FG Points Only from Existing Map Files
4) hit the render
----------------------------------------------
clip 3 setting : Project Points from Positions Along Camera Path ( seg : 9 )
Reuse mode : One File Per Frame
clip 3 step : 1) set Final Gather Map to Incrementally Add FG Points to Map Files
2) Generate Final Gather Map File Now (from 0~50)
3) changed to Read FG Points Only from Existing Map Files ( interpolate : 2 )
4) hit the render
--------------------------------------------
Now you can see what’s the problem of my movies.
In clip1, you can see the normal fg points in the whole area.
But in 2nd and 3rd, u cannot see the final gather points at the left side. Only seen the right half area.
How can I do that correctly ?
|