finally, I am one step closer into understanding the many techniques of texturing...here is an example...the first photo is a picture i found from Google. I took this picture into a program called “Crazy Bump” and created all those specular, displacement,occulsion maps and blended them together in 3Ds Max...and i came up with the second picture...amazing program 5/5!!
Nice work!!! I need to learn how to do that lol… check out my latest scene :)scene
Applications: 3Ds Max 2012, Mudbox 2012, Photoshop CS5, Premiere Pro CS5. Computer Specs Motherboard: G1 Gurilla
CPU:Intel I7 970 6 core @ 3.4 GHz
Memory:16gb DDR3 G.skill ripjaws:
Hard Drive: WD 1TB + 120gb SSD:
Operating System: Windows 7 Ultimate 64 bit+Mac os X Check out my short films and sketches!! > http://www.youtube.com/user/InnovationMP
I’m not entirely sure why it reminded me of Portal tbh. Maybe the “whiteness”, the “shinyness” and most likely the floor tiles - also the display saying “nothing to do”, because you know darn well that any game saying that means exactly the opposite…