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I’m posting some renders of character models from my character modeling class to see if anyone would care to spare some thoughts about them.
The first is a self portrait of myself and it’s 6656 tris and the second model is a girl who is 3991 tris. I used Zbrush for some of the detail. It’s more prominent in the second model though.
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Wow, nice work.
I don’t know anything about ORGANIC modeling, but i guess the face in your model is a bit flat, try adding some detail, i guess the texture would fix that problem
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
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