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  • Location: Orange County, California
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What are the material settings on the couch material?  Looks like the couch is reflecting back on itself.



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  • Location: Princeton New Jersey USA
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Funny you mention that Longboarder. I hid every light in the scene in a layer and was still getting a hotspot on that sofa. I’m not even sure what was lighting it. The sofa and furniture on the left side are Meshfactory models, and I guess they are made in 3DS and converted to MB files. They are always tri’s and sometime just blowout the scene once you texture or apply a shader to them. .  I’ve checked the normals, the map viz, deleted any history. I’m stumped!! But I’m currently unemployed so I have plenty of time.

I included two images, one is the same settings from above the sofa, the second is the same shading network but with a random brown color. If you flip between the two images, you can see the white one also casts additional light onto the wall behind the couch.



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Both images



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  • Location: Princeton New Jersey USA
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I just thought this was a bas @ss angle.



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  • Location: Princeton New Jersey USA
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& since I’m not doing any rendering tonight, I thought I’d share the origin of my avatar.

http://www.youtube.com/watch?v=vSb-nV8l2QY



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  • Location: Princeton New Jersey USA
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Thanks for your help Longboarder. After rendering to last images, I changed the color back to white and did a render region. The hotspot disappeared and I re-rendered from the main camera. Looks like my hotspot has been extinguished for now.



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Nice.  What are you gonna do about the brick texture though?



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Can’t seem to find one online that I’m crazy about. I set the rest of the color because of the color of that brick, and just can’t find a better one with that color. At this point I may just work with the one that I have. I can hide alot between wall panels and just UV map it into shape.



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Still have some issues to work out but I think it’s getting there. Hotspot & some blotches to get rid of on the ceiling and I think I need some cloth maps for the wall panels. Kinda flat.



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