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Here are the images in order
#1 Coke Bottle: Modeling is pretty good, and so is the material on the bottle, there is a problem with the mapping though, as the small Coca Cola lettering above the big lettering is cut off, also the top of the can needs reflectivity.
#2 The materials need a lot of work in this one, the floor at least needs some reflectivity, everything looks like it is floating, the candles aren’t giving off any light, and are floating, the middle of the bath (I think it is a bath), is low poly (the part around the water), also the blue ball things around the bath are an unrealistic material, other than a glow-in-the-dark ball, I don’t know anything that has that type of material, the bricks in the background need a bump map applied to them, and the Chinese writing is distorted. Also work on your lighting, I can’t give you specific crits on lighting like what to do, but play around with it.
#3 Good model, and the texture needs reflectivity.
That is it for now, I’ll come back with crits for the other images later.
Hope this Helps
-Austin: Using Maya 2009
My CGSociety Portfolio
IRC Nick: AustinZ
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