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Autodesk Media & Entertainment User Community
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Autodesk® 3ds Max®
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Autodesk® Maya®
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Autodesk® Softimage®
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Autodesk® MotionBuilder®
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Autodesk® Mudbox™
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Autodesk® Sketchbook® Pro
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Autodesk® Smoke on Mac®
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| i need ratings for my models
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Yeah! It looks better now. Are you using Arch & Design material?
Chris Yiu
3ds max 2011
Vue 8 Xstream
Window 7 64-bit
CPU: AMD Phenom II x6 1055T 2.8GHz
RAM: ADATA 4GB DDR3 1333MHz
Display card:Geforce 9600GT 1GB
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What are your render settings? Mental ray/fg/gi/hdri?
22in Samsung T220 flatscreen and 17in. Dual Setup
Intel Core 2 Quad Q6700 2.7 Ghz
4gb DDR2
NVIDIA GeForce 8600 GT
Wacom Intuos 3 Tablet and Pen
Windows Vista Home Premium
Maya 2008 Unlimited
Combustion 2008
Photoshop CS4 Extended
Cleaner XL
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Hi I was Reading your posts and I am trying to get this photo relistic please c&c
Applications: 3Ds Max 2012, Mudbox 2012, Photoshop CS5, Premiere Pro CS5.
Computer Specs Motherboard: G1 Gurilla
CPU:Intel I7 970 6 core @ 3.4 GHz
Memory:16gb DDR3 G.skill ripjaws:
Hard Drive: WD 1TB + 120gb SSD:
Operating System: Windows 7 Ultimate 64 bit+Mac os X
Check out my short films and sketches!! > http://www.youtube.com/user/InnovationMP
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Thank you :)
c12hris: yes i did use arch and design material (frosted glass template)
Longboarder1: Im using mental ray, and according to the other settings, i did try to play with them around, but they gave a bad result, so i just set the FG precession to high. I enabled global illumination with the default settings...and hdri is set to a floating point 32-bit (i did the hdri as a sphere with a mental ray texture, and clicked on the “surface button” and applied the texture, so the hdri image can illuminate the scene...). (is this the information you were looking for?)
OldWars3d:you scene looks nice but if you noticed...the trees have no shadows, i mean they are very faint, while the animal has shadows that are not faint. And for the matte material on the ground, try putting a noise modifier on it, and make it have very low settings, just so the shadow wont be 100% flat on the floor :-) oh right make it black and white so it could match the background....that is if you want to…
Cheers :coolsmirk:
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
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I thought about it and I don’t want in in a dark forest so I am making it in a diffrent one l,ll post it when it’s done
Applications: 3Ds Max 2012, Mudbox 2012, Photoshop CS5, Premiere Pro CS5.
Computer Specs Motherboard: G1 Gurilla
CPU:Intel I7 970 6 core @ 3.4 GHz
Memory:16gb DDR3 G.skill ripjaws:
Hard Drive: WD 1TB + 120gb SSD:
Operating System: Windows 7 Ultimate 64 bit+Mac os X
Check out my short films and sketches!! > http://www.youtube.com/user/InnovationMP
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here it is. please tell me what to add or change
Applications: 3Ds Max 2012, Mudbox 2012, Photoshop CS5, Premiere Pro CS5.
Computer Specs Motherboard: G1 Gurilla
CPU:Intel I7 970 6 core @ 3.4 GHz
Memory:16gb DDR3 G.skill ripjaws:
Hard Drive: WD 1TB + 120gb SSD:
Operating System: Windows 7 Ultimate 64 bit+Mac os X
Check out my short films and sketches!! > http://www.youtube.com/user/InnovationMP
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The light pole has no shadows, the scene looks good though…
well...here is my latest scene, a photo realistic Earth model....but in my opinion it’s not perfect because there is no ozone layer, that’s because i don’t know how to do it, and i couldn’t find a tutorial teaching me how....can you guys please tell me how to do it?
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
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Use opacity map.
Chris Yiu
3ds max 2011
Vue 8 Xstream
Window 7 64-bit
CPU: AMD Phenom II x6 1055T 2.8GHz
RAM: ADATA 4GB DDR3 1333MHz
Display card:Geforce 9600GT 1GB
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Here is my latest scene...all C&C are appreciated.
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
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Displacement is too high on the earth model, only clouds should stick out that far. I can also see some pinching in the texture at the top.
22in Samsung T220 flatscreen and 17in. Dual Setup
Intel Core 2 Quad Q6700 2.7 Ghz
4gb DDR2
NVIDIA GeForce 8600 GT
Wacom Intuos 3 Tablet and Pen
Windows Vista Home Premium
Maya 2008 Unlimited
Combustion 2008
Photoshop CS4 Extended
Cleaner XL
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| Settings
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