|
|
|
Tell us what you think of the site.
|
Autodesk Media & Entertainment User Community
|
Autodesk® 3ds Max®
|
|
Autodesk® Maya®
|
|
Autodesk® Softimage®
|
|
Autodesk® MotionBuilder®
|
|
Autodesk® Mudbox™
|
|
Autodesk® ImageModeler™
|
|
Autodesk® Sketchbook® Pro
|
|
Autodesk® Smoke on Mac®
|
| i need ratings for my models
|
|
|
In my opinion, it’s better for you to use displace instead of bump for the wall. Your have great improvement anyway. Great! :D
Chris Yiu
3ds max 2011
Vue 8 Xstream
Window 7 64-bit
CPU: AMD Phenom II x6 1055T 2.8GHz
RAM: ADATA 4GB DDR3 1333MHz
Display card:Geforce 9600GT 1GB
|
|
|
|
displace is a good idea too.. but it’ll take more time to render and may make your model bigger or smaller unexpectedly.. so dont overuse it..
focusing on texturing is important for making low poly models.. especially in gaming..
i know that i’m not good in texturing, so i focus mostly on lighting.. like my room test on the other topic, i didnt use any image at all..
and in my avatar, i used image for my texturing only for the floor.. others was made by using max’s defaults (like eyes..) and some photoshop paintings (bump map for lips).. =)
|
|
|
|
Ok, this may sound like a noob question, but...Whats displace??
PS: Im still not an expert u know
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
|
|
|
|
No problem. Displace is used for creating convex and concave shapes with a bump map (and normal map also? I am not sure). The major difference between bump and displace is bump will not affect the shapes of objects while displace does. Bump creates shading effects without modifying the shapes.
Chris Yiu
3ds max 2011
Vue 8 Xstream
Window 7 64-bit
CPU: AMD Phenom II x6 1055T 2.8GHz
RAM: ADATA 4GB DDR3 1333MHz
Display card:Geforce 9600GT 1GB
|
|
|
|
Oh, ok....i got it, Thanks :)
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
|
|
|
|
lol.. you dont have to say you’re a noob.. everyone is/was a noob.. nothing wrong with that..
what i hate is when ppl said ‘what a noob’… sound like you’re ****ing your old self. xP
you start good. dont worry.
|
|
|
|
Displace SHOULD only be used sparingly, and to get the best results from either you need to know when to use it. Bumps should be used for objects with a small amount of bumping happening. Things like cracks, small wrinkles, things small like that. Displace is used for big objects that might be viewed from the side. One thing I have learned about displacement maps, is add lots of blur. Or at least most of the time. It may take you some time to get used to it, but it is a pretty important part to 3d.
22in Samsung T220 flatscreen and 17in. Dual Setup
Intel Core 2 Quad Q6700 2.7 Ghz
4gb DDR2
NVIDIA GeForce 8600 GT
Wacom Intuos 3 Tablet and Pen
Windows Vista Home Premium
Maya 2008 Unlimited
Combustion 2008
Photoshop CS4 Extended
Cleaner XL
|
|
|
|
Hi all,
sorry i haven’t been active for a while, its because i got so busy with my Mid-year exams, so i kept on studying… (in fact, the months before this, i didn’t even open my PC!)
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
|
|
|
|
Ok, here is my latest scene...its just my first step to create a nice neighborhood.
I need advice to make my scene look even better…
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
| Attachment
|
|
|
|
|
|
OK here is an inner view of the house i made....it’s located at the first floor of the house after the entrance from the left according to the perspective i have chosen in the first image...enjoy
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: http://www.wix.com/redcobra/Mohammed-Al-Khatib-Portfoilio
Turbosquid Page: http://www.turbosquid.com/Search/Artists/redcobra?referral=redcobra
| Attachment
|
|
|
|
|
|
|
|