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Maya or Max ?
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  • elgin75
  • Posted: 27 July 2011 02:27 PM
  • Total Posts: 2
  • Joined: 27 July 2011 09:10 PM

What main reasons would you pick Maya over Max for character rigging, skinning and animation?

Question:
- When building a rig in max some scripting in needed when working with bones. Is this the same for maya?
- Max has euler bone flipping issues. What about Maya?



Replies: 0