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Q1- In 3 DS Max, _____________ exposure control is not supported in Mental Ray renderer.
a- Linear
b- Shell
Q2- In 3 DS Max, options in the _________________ dialog box is used to select the range over which the optimized algorithm will search for transition.
a- Transition Optimization
b- Transmission Optimization
Q3- In 3 DS Max, _______________ procedure is used to clone the biped.
a- Apply
b- Merge
Q4- In 3 DS Max, _________________ tool is used to increment a set of keys in a biped track.
a- Apply increment
b- Apply discrement
Q5- In 3 DS Max, before adding the Physique modifier to the stack, the biped must be in ________________ mode.
a- Graph
b- Figure
Q6- In 3 DS Max, to create a cycle of a motion with alternating footsteps, you must copy and paste at least _____________ footsteps.
a- Three
b- Two
Q7- In 3 DS Max, _____________________ is used to create all possible transitions between the clips.
a- Synthesize Motion Flow Graph
b- Synthesize Graph
Q8- In 3 DS Max, by default, Biped stores all of the toe, foot and calf keys in the _______________________.
a- Thigh track
b- Thick track
Q9- In 3 DS Max, Freeform animation uses ________________dynamics for center of mass positions.
a- Spline
b- Psline
Q10- In 3 DS Max, Editable Mesh and Editable Poly are modifiers.
a- False
b- True
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INDU SRIVASTAVA
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