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Which is the difference between modeling and sculpting???
Can be modeled in Mudbox? Can be sculpted in 3ds Max?
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Sculpting apps like Mudbox and ZBrush don’t create animatable geometry but allow for supper high density models to be created with high detail. Max and Maya are able to create models with nice edge flow and are able to be rigged and animated.
Paul Neale
PEN Productions Inc.
penproductions.ca / paulneale.com
Master Classes for Max, Mudbox and Composite
DotNet Tutorials
MX Driver Car and Trailer Rig On Sale!
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pen is right… to crate a high detailed char for animation you would need both… max for the animateable geo and mudbox for the details… the details are stored in displacement maps and make your model super detailed during rendering in max…
http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
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What would be the best way to create a rotating wireframe animation, sculpting or modeling?
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