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Hey guys, I’m assuming this is a simple problem (such as an option I need to check/uncheck), so:
I’ve got a CAT rig, the parent is linked to a dummy (which happens to be controlling a motorbike), meaning the whole CAT rig moves with the dummy and follows the bike.
I have another dummy controlling the handlebars of the bike, and I’d like this dummy to dictate the movement of the CAT rig’s hands.
I’ve tried rigging it a few different ways (such as linking the palms to the bike’s actual polys, or creating extra dummies) but the result is always the same; the palms move without the arms!
I was expecting movement similar to biped, where you move the hands, and the rest of the arm follows due to the IK. but this never happens. Do I have to create a certain kind of animation layer, or enable some form of IK allowance?
Also, foot platforms are EVIL.
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