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How is CAT working for you?
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working on curve editor (blending between layers) crash max 2011 x64 every 15 min. ;/ i get the adhd “tick” ctr+sctr+sctr+sctr+sctr+sctr+sctr+sctr+sctr+sctr+sctr+sctr+s

and the cat motion editor>globals>cat motion tracks button crash max in 100%



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  • Samab
  • Posted: 10 January 2011 03:05 AM

Been doing more testing of CAT in Max32. So far no CAT Motion freeze, which was one of the main problems. But I have not really pushed it yet, which is when I find problems are most common.
I have had a case of this bug just now. Fortunately it was easily fixed this time by toggling the anim layer off and on.



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That’s a very resounding “No” for 64bit Max in your poll. I was one of the first to vote no to your poll (Max 64bit). After getting back to learning CAT today, I wish I could vote no again.

I know some people are very successful at using CAT, but there seems to be some secret wisdom there. It seems the penalty for the easy set up is that it just becomes so buggy after that, or even actually during the setup. I’m still looking for a few arms that are missing from trying to move the clavicle slightly. I haven’t been able to link the parent to a path today, no matter how hard I tried, but tomorrow is a new day, it might work then. It worked before, last year sometime.

I look forward to seeing how you get on with CAT in the future. When the bugs are gone, it will be amazing.



3ds Max 2013, Windows 7 pro 64bit.
MSI NVidia GeForce GT240, 1GB DDR3 (Driver 286.19).
i7 2.93Ghz , 16Gb CORSAIR Vengeance RAM, DX9.0c.

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  • Samab
  • Posted: 21 January 2011 05:50 AM

At the time of writing this the poll says: No 32bit 0, and No 64bit 100.
Yes for both 32 and 64bit are equal on 6.
I have been playing a bit with CAT in Max 32, though some bugs, as I mention here, still remain, I have had no CAT Motion freeze, and only one crash.
It may be that it’s more stable in 32bit, but who wants to use Max in 32bit these days? But I do have both installed, so there is the option of using 32bit exclusivly for animating with CAT, but use 64bit for everything else.



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  • PowerJoel
  • Posted: 04 February 2011 02:06 AM

Consistent freezing of UI elements or Max itself in Max 2011 x64 SP1 with hotfixes when CAT motion layers are initialized or used/tweaked.  Haven’t tried the animate-in-32bit-to-get-it-to-work work around.  Will be happy if that works, but it is still stupid to have to do that.  Let’s hope SP2 will fix this.



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  • toink
  • Posted: 08 February 2011 08:09 PM

I agree with all of you, we should be able to use Cat on 64 bit without all the hassle. Every chance I get I inform Autodesk that Cat gives me headaches, even though the potential is very great. It would be wonderful if some representative would acknowledge that they understand the problems and are working on a fix, because right now it seems as though they just don’t care :(

Like has been said before: No new additions please, before fixing what’s there now.

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  • Far Star
  • Posted: 11 February 2011 03:41 PM

I voted no cat is not working for me in 64bit. I since have pulled CAT from our production pipeline and we have been using character studio biped. Man we are loving it. I personaly think it blows the doors off of CAT in all aspects. I wish I would of not waisted years of my time and money on CAT Now. bye bye CAT hello Character studio. Ahh life is good now.



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