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What CAT defects would you like fixed?
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  • erka2
  • Posted: 11 November 2010 02:01 AM

I don’t know if it’s new in 3ds max 2011 SP1, but it looks like QuadMenu-SavePose or SaveAnim doesn’t work anymore.
It was handy and quick way to mirror animations/poses before, but now it doesn’t work.

Anyone?

On the subject:
CAT Motion Freeze on x64 3ds max is the most annoying and stupid thing with no fixes after 6 months past release.



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  • Far Star
  • Posted: 13 November 2010 12:53 PM

Now that we have answered your question on what we feel needs to be fixed. When should we exspect to see these issue resolved with CAT?



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  • Esteryn
  • Posted: 14 December 2010 01:32 AM

http://area.autodesk.com/forum/autodesk-3ds-max/3ds-max-cat/cat-leg-ik-fk-mismatch/
That one is the most annoying for us here.

Also, we have a problem with the edit pivot feature on feet platform, not working properly so we can’t use it (impossibility to loop properly when using it, copy pasting first key on last doesn’t work anymore, strange detachment on subsequent keys etc).

Finally, another bug but random that one : when we disable a layer, then when we enable it again, it very often makes max crash.



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I am getting all kinds of crashes when i try to clone a CAT rig (2011)

Also, it’s not possible to reference a CAT rig.  That fails or crashes.  How in the world are you supposed to work in a team if you can’t reference a character with it’s animation?



http://www.ruffstuffcg.com

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  • Conkrys
  • Posted: 21 November 2011 01:45 AM

I find it silly that CAT still cannot be used as reference in MAX 2012…



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  • ulukai
  • Posted: 21 November 2011 03:52 AM

Can’t link objects to twist bones because they will not follow the rotation on x axis.



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  • PreCast
  • Posted: 24 November 2011 11:39 AM

I d like to have included on the clip file the possibility to save NoteTracks cause it doesnt register them when I save the clp file, so when I reload the clip the notes are not there.

by any chance u guys know a workarround ?



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