Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / 3ds Max through 2008 / # of Cores used
  RSS 2.0 ATOM  

# of Cores used
Rate this thread
 
14105
 
Permlink of this thread  
avatar
  • Total Posts: 33
  • Joined: 27 May 2007 02:50 AM

Does 3ds 9 use only 1 processor even if you have a quad core?aside from when it’s rendering…

I saw someone say in this thread that it only uses 1
http://area.autodesk.com/forum/Autodesk-3ds-Max/wishlist/13-out-1000/



Max

Replies: 0
avatar

Some functions in Max are mutithreaded, some are not.

Scanline rendering uses all 4 cores. Playing the animation in the viewport uses primarily 1 core.

What functions are you curious about?



Tim Wilbers [FA]

College of Arts and Sciences
Department of Visual Arts
University of Dayton
http://www.udayton.edu/
3ds Max: 7.5, 8, 9, 2008, 2009, 2010

Replies: 0
avatar
  • Ls3De
  • Posted: 04 July 2008 11:25 PM

Setup a Mental Ray render if you want to see some cores slamming 100%!

-Shea



http://www.youtube.com/user/SheaDesign

http://www.shea-design.com/

Replies: 0
avatar

I was wondering what’s best for overall performance since I want to get a new comp
is it worth going for the full quad core or is 2 enough?



Max

Replies: 0
avatar
  • Ls3De
  • Posted: 05 July 2008 12:42 PM

I always say buy as much machine as you can reasonably afford, a dual quad core would be my style - but then this is my day job.  Also the Nehalem’s are going to be coming out soon, if you want bleeding edge technology with direct connect memory and possibly a 20 - 40 percent gain in performance…

Nothing wrong with spending less, to fit your style, and there are some great buys out there now.

-Shea



http://www.youtube.com/user/SheaDesign

http://www.shea-design.com/

Replies: 0
avatar

thanks, appreciate it
edit: 1 more question, does maya also run most of it’s funtions on one also?



Max

Replies: 0