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After working closely with Autodesk tech support, we have found a solution. (at least for us) We are currently able to run both Max 8 and Max 9-64bit in production. We had to perform clean installs on all of our rendering slaves to get this to work. We are now able to succesfully submit high resolution (7k wide pixel) images to render via strip in both max 8 and max9 64it.
The steps we followed are as follows:
1. I uninstalled all versions of Max, Plugins, Backburner, etc. (note, we have combustion installed but I left it alone)
2. I deleted all left over directories pertaining to the uninstalled programs.
3. I emptied the trash can (this really shouldn’t have any effect but I did it anyways)
4. I restarted
5. I installed Max 8 (we use a network install to push it out)
6. I installed Max 8 sp3
7. I installed Max 9x64 (we use a network install to push it out)
8. I installed Max 9 sp2
9. I uninstalled Backburner (again)
10. I checked to make sure there were no residual folders/files
11. I installed Backburner 2007-sp2
12. I installed Vray Rc2-Max8, 1.5 final x64 for Max9
13. I installed our current production plugins for both Max 8 - Max9
I submitted to render from one of our workstations. (note, I did not perform the above scenario on the workstation as of yet)
Our dedicated render manager is running Win XP32. BB2007-sp2. This does not have a full version of max installed.
I submitted 12 passes from a project to strip render. The strips/files were saved to a location on the network.
The folder structure was fairly long and the file name was complex with characters, numbers and symbols. i.e. 5D0703_cam10-bldg_MID-AMB-.png
The strips were rendered correctly, joined and saved in the proper location.
I hope this helps anyone else that is experiencing the same problem.
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