Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / 3ds Max through 2008 / File Size problem
  RSS 2.0 ATOM  

File Size problem
Rate this thread
 
692
 
Permlink of this thread  
avatar
  • Total Posts: 2
  • Joined: 21 September 2006 08:57 AM

Hi there

I have simple character with bones and biped, the initial file size was 3.98 MB, then I modify the skin modifier and save the file. The file size now is 130 MB. I can still open the file, and there is not any object hide. We already merge the scene and save as another file, but the size is the same.

Thank you.

Daniel3dfor



Replies: 0
avatar
  • focomoso
  • Posted: 15 October 2007 04:02 PM

This is a known bug with biped collections. Go to the copy/paste rollout in biped and delete all your collections (save them first if you need them) and then un click “load collections” in the max collections dialogue.

Hope that helps…



--
James Kelly
fo co mo so

Replies: 0
avatar

i think there is the problem every time i tray to erase the collection my max crash LoL

i gona try other thing thanx dude.



Replies: 0
avatar
  • Duane
  • Posted: 27 February 2008 05:50 AM

focomoso 15 October 2007 07:02 PM

This is a known bug with biped collections. Go to the copy/paste rollout in biped and delete all your collections (save them first if you need them) and then un click “load collections” in the max collections dialogue.

Hope that helps…

This did help! Thanks. I had the same problem with file bloat and biped. Fortunately I didn’t need my collections so I just unchecked the Load Collections box, restarted Max and reloaded the file. File size went from 240 meg to 8 meg.  Which solved my network rendering problem (servers crashing because of the file size and memory).

Thank You!!

Duane



Replies: 0
avatar
  • Location: West Midlands, England, UK
  • Total Posts: 14435
  • Joined: 06 August 2007 11:06 PM
  • Permlink of this post

This hotfix resolves two problems with Biped: the potential corruption of Figure Mode (.fig) files and internal duplication of Copy & Paste files which could cause file size to grow unneccessarily. See the readme file for more information.

http://usa.autodesk.com/adsk/ser...d=10515391&linkID=9241178



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

Replies: 0
avatar
  • RANDO3D
  • Posted: 29 April 2008 06:26 PM

Anyone have a solution when the file has become overly bloated and won’t load?
Max says it runs out of memory.  Files are between 150-180MB
Attempting to merge the biped only also causes a crash.
Thanks



Replies: 0